Quote Originally Posted by ess View Post
Sounds good. I'll give another whirl.
So, do I lurk at 7000m and just wait for enemy to go up? If not, how do you bait them?

He He. It's been a long time since I flew in the campaign. So I'm not sure about that part.

I used the Quick Mission to stage the 1v1 with the I-16 starting out first at 5000 meters and another at 7000 meters.

My observation was after the head-on pass and initial break, I was on the defensive in both flight levels for much of the time. At 5000 meters, the I-16 was all over me. I just barely made it above 7000 m. I was constantly weaving with small dips and climb. But, I kept to the overall goal of climbing to higher altitude. That took a looong time.

In my own defense, I was also flying with only a Logitech joystick which has "rudder" control through the joystick stem. If I had rudder pedals like my broken CH, I could perform "tail skids" which could probably throw off the superhuman aim of the I-16.

When the 1v1 started out at 7000 m, I was chagrined when the I-16 once more latched on to my tail and put some holes in my aircraft.

One difference though. Although I was still on the defensive, I noticed the I-16 wasn't quite as quick and it was shooting at me from lower down. I fought the urge to build up more speed by diving down and instead concentrated on the same goal of ultimately going to a higher flight level, weaving and dipping once in a while to minimize energy loss. Once I reached 7450 meters, I stayed there. The I-16 eventually climbed up to my flight level where I was eventually able to get an angle for a deflection shot. I mean it still wasn't easy. That I-16 could still easily shoot me down if I made a wrong move.

When I had the 1v1 start at 7500 meters, The I-16 didn't even try to shoot during the head-on at the break. It tried to latch to my tail but immediately fell behind.