Results 171 to 180 of 289
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June 21st, 2008 02:53 AM #171
Two other locations I've flown over before in my lifetime I decided to try in FSX. The first was Turkey. If there's a black eye in FSX, it's Turkey. Everything was way off. I won't bother posting a pic.
But one place FSX got right beautifully is northern Japan. I flew back and forth from Tokyo to Sapporo twice last year. So Mutsu Bay and Lake Towada are still familiar sights. Except for everything a bit smallish, FSX got those features just about perfect:
Add: I also need to adjust the clouds. Those clouds below are almost 10,000 feet up. Typically, such clouds are much closer together at that flight level. The picture shows what they would look like at 3,000 ft. Flight level of the JASDF F1 jet fighter is 40,000 ft.Last edited by Jun aka Pekto; June 21st, 2008 at 03:03 AM.
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June 21st, 2008 11:32 AM #172
Someone was kind enough to make a PAF Blue Diamonds skin for the F86. The model was made for Flight Simulator 2004. But aside from minor issues with some gauges, it works in FSX.
Last edited by Jun aka Pekto; June 21st, 2008 at 11:35 AM.
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June 21st, 2008 07:08 PM #173
wow i can't believe someone is playing FSX here, ako may acceleration ako hehe hirap naman talaga maghover ng helicopter...any tips?
i have played ace combat too, sa ps2 lang nga...ang ganda!! hindi ko pa tapos hehe
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June 21st, 2008 07:35 PM #174
I haven't tried any choppers yet. I should. There's plenty in my version of FSX which is the Deluxe version.
I wasn't playing with it too much because it was such a resource hog. It didn't occur to me to check for patches (SP1 and SP2) all throughout last year. I just checked and applied the patches last week which improved framerates all around and my daily used spiked up. I'm so happy to see FSX much more playable. That's why I've been a picture-whore lately.
I thought about going online and playing the part of "Metro". It's nowhere as stressful as an ATC. But, it can still get quite busy if it's anything like real-world:
"Metro, Two-Five Heavy, over"
"Roger, Two-Five" Current conditions at Lindbergh, Lindbergh Field, Time 1-2-0-0 zulu, Winds 1-2-0 at 1-5, visibility unrestricted, Sky condition 1-0 thousand scattered, ceiling 2-5 thousand broken, Altimeter 2 niner niner 5".....He He
Play like you work I always say.Last edited by Jun aka Pekto; June 21st, 2008 at 07:53 PM.
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June 24th, 2008 08:53 AM #175
I have a stack of aircraft/warbird prints I've collected ever since I started working. They're anywhere from $40-$80 depending on the artist.
Looking at FSX, I can't wait for Combat Flight Simulator 4 which will most likely be based on the FSX engine.
Based on the quality of the aircraft models, they'll soon be approaching print quality, if not already:
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June 26th, 2008 05:06 PM #176
What a wonderful sight to behold...... Both cpu cores are being utilized aggressively. One core is maxed out while the other fluctuates at the top end as the scenery changes. I guess MS was telling the truth. With SP1, one core ran the game engine while the other core dealt with the autogen scenery.
In any case, I'm quite happy my computer is being taxed to the max. It gives me an excuse to upgrade.
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June 27th, 2008 07:19 PM #177
Seems like there's some very talented Japanese flight-simmers out there. They made the fine JASDF Mitsubishi F-1 add-on I posted earlier and now this, a JASDF Mitsubishi F-2 (based off the F-16) which is another jewel.
My hat's off to them for producing such fine add-ons for FSX.
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June 28th, 2008 04:06 PM #179
i've just tried an online gaming called Requiem Bloodymare. www.playrequiem.com
check it out. =)
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Be careful with channels like "China Observer" on YouTube. There is a clear bias in their posts and...
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