One gripe I already have with Warhead is the KPA AI seemed to have been dumbed down a bit. In the original Crysis, when KPA came across a dead comrade, they immediately went into alert mode. In Warhead, I saw one KPA just stand at attention with three dead comrades around him and I'm playing once more in Delta difficulty.
I also noticed aiming with the reflex sight or assault scope has been dumbed down as well. The original Crysis seemed to have the more accurate behavior with the crosshairs tending to wander more. I had to develop good timing to snipe in Crysis. The same is a no-brainer in Warhead.
My one big gripe with Warhead is the more scripted play. In Crysis, I didn't go to the next level until I wanted to. In Warhead, that seems to have been taken away. There's nothing more infuriating than having killed one of three KPA then told the objectives have been met and moving on to the next level when there's still the two KPA running towards my character.




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